
Innovative stillstore developed by Spaceward Microsystems in 1989-90 with multiple full resolution SD framestores which could be displayed in sequence to create animated effects.
I was lead software developer, project lead and ultimately product designer based on what the guys in hardware gave us.
It was capable of grabbing images live and of playing out pre-prepared sequences of images, either at timed intervals or on cue. It had the ability to pre-load the framestores in the background.
All the hardware was of Spaceward’s own design and it ran Spacewards own operating systems (SOS – an inauspicious naming as Spaceward got taken out in a patent battle with Quantel the next year).
